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Bleak-Creep

31 Game Reviews

12 w/ Responses

I need to finish this later tonight, so far I’ve only had the chance to play the first puzzle, but I love the way you turned this into a Murder By Numbers type setup, and the presentation is really nice.

Wonderful job by all the other artists involved too! Happy Pico Day all!

This is so darn cute. I love all the bride sprites so much; you emulated that Game and Watch style perfectly!

KittyhawkMontrose responds:

Thanks so much! I studied so much G&W, but it wasn't hard because I love that early 80s Nintendo aesthetic. I also had to make it accurate for MAME!

I love the whole vibe of this game and its characters; the animations and designs are really charming, and I love the way that every single enemy in this place rides around in an identical rusty old pickup truck, haha. (Watching Gooby get progressively more beefy over the course of the game is also a delight)

The only thing that really brings it down for me is that the combat doesn't feel all that fun or engaging. I think if you had more variety on the projectiles or more direct control over them, it'd help a lot.

Cute game for sure though!

Oh nice, this did come out last night after all! I'd seen some little clips a while back kand it looked just as fantastic then as it does now. Really polished aesthetic and some nice NBA Jam vibes with the gameplay too. I'll have to play a bit more of this later, but this is insanely impressive stuff for a Flash game.

I need to play more of this, but based on the first few minutes or so, this does a nice job at giving me a sense of nostalgia for those old Flash dating games, which a bit more polished presentation. The character designs are fun and distinctive, and I like the way the writing doesn't seem to take itself too seriously either.

Definitely gonna have to come back to this once I try out some more Flash Forward entries! :)

OMG, Danny Devito, LOVE

MadNukin responds:

haha first one to notice it ;D

Still gotta get to the boss yet, maybe when I plug in a controller or something, but I really only have two main complaints at the moment.

First is simple enough, the movement speed might be a touch too sensitive for this type of game, and the second is that having obstacles that require you to shoot through when your gun can overheat feels kind of unfair, especially with how long it takes for the gun to cool down. There aren't too many instances of this type of issue, since there's usually multiple routes you can take, but it does happen a couple times per level it seems.

Overall, it's a fun game with solid mechanics though! Looking forward to trying it with a controller sometime! :)

Peti responds:

hi bleak-creep

factzmachine responds:

you’re THE bleak creep!!! Woah!!! Hi!!!!!

Just-a-ng-dummy responds:

Hello Bleak!!

Gotta try out this game from some of my old collaborators!

Sprites are pretty darn cute and the menu music after you get a game over sounds lovely. Gameplay works well enough for what it is, though it could definitely use some kind of scoring system or better feedback once you kill an enemy.

I'm giving it a 3 since I think that's the goal of the game jam? But I'll up it/subtract it later if it helps balance you out :)

GetterRocka responds:

Thank you for the feedback, working on this project definitely gave me a bit more confidence in my ability to make pixel art.

This does for top down racing what Super Meat Boy did for platformers. (I suppose there's some platforming in this game's blood too) Wish I could use a controller for this, but the controls are super tight and responsive regardless. Fantastic job. (Now I just need to finish these last few levels)

*And finished! Lilypads and Sharp Edges gave me the most trouble, but both really honed my skills too.

Icon by P-PAMda
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"Time is money and I am poor."
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I write sad stories (with hope!) and then animate them in cute pastels to lull you into a false sense of security.

Garden Greene @Bleak-Creep

Age 34, Female

Minneapolis, MN

Joined on 2/16/07

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